Minecraft Shaders Texture Pack Download 164
Browse and download Minecraft Shaders Texture Packs by the Planet Minecraft community. Browse and download Minecraft Shaders Texture Packs by the Planet Minecraft community.
Sildur’s Shaders Mod 1.13.2/1.12.2 adds shadows, dynamic lighting, and waving grass, leaves and water to the game. Workbook 7 naumova. Unlike other shaderpacks, Sildur’s Shaders is designed to work on all graphics cards and computers, including Macs, while still delivering a great graphical experience. The sun shines bright and warm across the landscape, creating a visual masterpiece. Smooth clouds combined with those lightning effects, is the perfect way to get your mouth open widely. Not only that the sunrise looks awesome, it also drops incredible shadows on the terrain and water and renders the distance with a foggy overlay. Features: Vibrant Shaders: • Pretty much everything you need, this is the main shaderpack and has the most effects etc. Enhanced Default: • Default Sun path (Can be changed ingame to sun path of vibrant shaders, if using for 1.8.x) • Crossprocessing (Can be disabled ingame if using for 1.8.x, if disabled colors will look the same as default MC) • Shadows (Can be tweaked ingame if using for 1.8.x) • Water reflections from Vibrant shaders mixed with default MC texture.
Auto Scale If true, the indicator is part of the chart panel's vertical automatic scaling Displacement Displaces the plot back by this value (value of 2 would plot the current indicator value two bars ago) Display in Data Box If true, will display the indicator values in the chart Data Box Label The label displayed on the chart. The TwoHundredFiftySix setting is the most memory friendly. Maximum bars look back Max number of bars used for calculating an indicator's value.
(See screenshots) • Work somewhat with stained glass/transparency (water reflections currently wont show up if looking through it) Basic Shaders: • Crossprocessing (Different colors, see screenshots.) • Motionblur • Depth of Field Screenshots: Vibrant shaders Enhanced Default Basic shaders Important informations: Reflections Reflections are mostly stored in composite1.fsh. Currently there's only water reflections. Other kind of reflections(specular mapping) will return together with Parallax mapping at some point. Compatibility Basic shaders should work on pretty much every system. Vibrant shaders supports almost all GPUs sometimes you have to update your drivers if you run into issues. Especially Intel HD gpus require the latest drivers provided by intel or else shaders might not work.
Enable or Disable an effect *Note, newer optifine versions for 1.8.9+ with the inbuild shadersmod allow you to enable or disable effects ingame while playing. Just go to: options -> video settings -> shaders -> pick a from the list -> options. To enable an effect, remove the 2 slashes (//) infront of something like: //#define Bloom -> #define Bloom To disable something add 2 slashes (//) infront of something like that: #define Bloom -> //#define Bloom Where can I find more or other effects? Most effects are stored in final.fsh, some in composite.fsh. Reflections can be found in composite1.fsh. Waving objects can be found in gbuffers_terrain.vsh.