Castlevania Rondo Of Blood Iso

Castlevania Rondo Of Blood Iso Rating: 8,5/10 3536 reviews

Actually I would be interested to find the answer to this too as I have exactly the same problem. I have a.cue file for the game that isn't recognised by anything as a.cue file. Not sure if its a borked copy or if the formats are screwed somehow? The filesize is correct so I'm presuming its a format rather than content issue. Particularly since I grabbed mine from a very reliable source for everything else. Its worth noting that all the other PCE - CD games I have have the exact same issue so I'm thinking its something we have to do with the files beforehand, as opposed to a problem with the files themselves. I had forgotten all about this after giving up a couple of months ago.

Jan 11, 2016 - Castlevania Rondo of Blood ISO + Magic Engine 0.99b5 2 download locations thepiratebay.org Castlevania Rondo of Blood ISO Magic Engine. Place Your ISO/WAV/CUE archive, that you preferably ripped from TurboRip, (Included with. Here is the Credits for the officail Rondo of Blood team at Konami.

You've rekindled my interest in getting it going again now though, so I've got some of my special winged emulation monkeys on the case as we speak. Will report back if I find a fix. Its worth noting that all the other PCE - CD games I have have the exact same issue so I'm thinking its something we have to do with the files beforehand, as opposed to a problem with the files themselves.I haven't bothered testing all games, but Metamor Jupiter and Castlevania Rondo of blood extracts mountable files. When I looked through the files again I noticed that the 'cue' files contained references to wave files and *not* mp3's.

Could this be a clue? Do we need to convert the MP3's to waves? Could that be it? Looking more closely I found this info in a text file. Damn, I thought I was going to beat you to the solution.

Seem I was a few hours too late. However, I have only tried and solved one game so far and that just happens to be (insert fanfare here) Akumajou Dracula X Chi no Rondo. However, strangely enough the voice during the intro sequence seem to be german.?

The original problem was that Daemon tools couldn't handle MP3's, right? So I converted them (could have used your batch file there) to wave. However, DTools was still complaining and the problem this time was that the sample rate was too low. So then I had to convert the files to 44.100 Hz (aka CD quality). I used Audacity for all these conversions by the way. After that my cue file, referencing wav files was accepted and the game played just fine in Ootake.

Now, I want your batch files. Do you need anything from me? Ok I've managed to fix Dracula X (at least in part). I opened up the.cue with notepad and changed all the.mp3 MP3 entries to.wav WAVE.

The game boots now and after some tinkering with the PCE.ini file I can get sound effects too. Still no CD soundtrack or dialogue though. So I think I have a problem with the way my.ini is setup. When you get a minute would you copy and paste a copy of your PCE.ini file?

Voxengo plugins. Edit: I've managed to get it all running ok with Ootake so at least I know my sound files are ok. Now just got to try getting the CD Soundtrack working with Magic Engine. Edit Again: All sorted now.